Updates

  • Knight’s Heavy Shield of Life now provides +4 Light Radius alongside its +60 Health bonus.

  • Completed quests now appear below active quests in the quest list.
  • Additional bug fixes and X2 parity improvements.

  • Earn one attribute point halfway through each level from 150 to 249, bringing the total to 750. Existing characters automatically receive any missing points when entering the game.
  • Additional bug fixes and X2 parity improvements.

  • Equipment now has tiers set by its effects: Common, Enchanted, Rare, Unique and Ancestral. Item names show their tier colour in tooltips, the item window, chat links, trades, the Market Board and the website item guide; other items are named in white. Unique and Ancestral items and gear sets arrive with upcoming endgame gear.
  • Additional bug fixes and X2 parity improvements.
  • Added an equipment line for Knights, Paladins and Commanders from level 60 to 150, including new armor, weapons and crafted Dragonplate. Find stock and recipes at Dias, Furfur, Hongar, Emunty and Harold.

  • Item storage transfers are faster, and matching stacks combine automatically when deposited. Topping up an existing stack is free; normal storage fees apply only when a new slot is needed.
  • Armored Warhorses now grant +20 Armor Class while riding. Black Knight, Enlightened and Sage's Warhorses retain that armor bonus and also grant +50 maximum Health Points.
  • Optional outdoor weather is now available in Options: choose Off, Lite or Full for regional rain, snow, drifting clouds, fog and desert dust. Weather is off by default and purely visual; lightning flashes have their own toggle.
  • Additional bug fixes and X2 parity improvements.

  • Completed Iwid tablets and many finished crafting materials now stack to 100, with larger trophies stacking to 10. Potion stacks now hold 100. Eligible items already in your backpack or storage combine automatically when you next log in.
  • Moving proficiency gems is quicker: the wait after using a skill is now 60 seconds and counts down while logged out. Removing each gem takes one second.
  • Mezmear now carries twice as much stock and replenishes more scrolls, making it easier to find the knowledge you need.
  • Items in storage now stay in the squares you choose. Move onto another item to swap them, or into an empty square to leave a gap. Your arrangement is saved between visits.
  • Character creation now includes the full original X2 eye-color and hairstyle choices, including bald styles.
  • Additional bug fixes and X2 parity improvements.

  • Kal Zatra, Render of Flesh, Dvaurnsnake and Mother of All Rabbits now respawn after 3 hours. Old Magor now respawns after 2 hours.
  • Buff and debuff details now show what each effect does and how long it lasts. Hover on desktop or tap on phones to read the full description.
  • Resurrection now clears harmful effects while preserving beneficial buffs.
  • Fixed several pathfinding issues when approaching and following moving targets.
  • Additional bug fixes and X2 parity improvements.
  • Paladins and Commanders can now learn Toughness II.

  • Water animation has been restored across the outdoor world, bringing movement back to lakes, rivers and coastlines using the original Akarra artwork. It’s enabled by default, with an Animated Water toggle in Options if you prefer still water.
  • Additional bug fixes and X2 parity improvements.

  • Obelisks now form a teleport network! Activate outdoor obelisks as you explore, then use them to travel to other unlocked obelisks. Choose your destination and view its coin fare on the map. Existing characters automatically unlock obelisks in previously explored areas when they first use one.
  • Smoother Options sliders, menu scrolling and tooltip interactions on desktop and mobile.
  • Additional bug fixes and X2 parity improvements.

  • Improved browser performance during movement, combat and item dragging, including on phones.
  • Additional bug fixes and X2 parity improvements.
  • Players who stand still for 45 seconds can now be walked through, preventing blocked counters and paths.
  • Escorted NPCs now return home after their escort ends, so they remain available for other players' quests.

  • All bolt types now stack to 5,000, with larger bundles available from Luke and Dris and consistent per-bolt pricing.

  • Active buffs now show their actual stat bonuses and penalties. Hover on desktop or tap on mobile.
  • Improved map, menu and tooltip responsiveness on desktop and mobile.
  • Additional bug fixes and X2 parity improvements.

  • Quest titles now show the NPC you should return to for completion.

  • 87 new quests across 25 questlines have been added around Hope, Faith and Serenity! Talk to the townsfolk and follow the gold quest markers to discover new adventures and rewards.
  • Exchange Gold at any Item Storage keeper: convert coins into 50 gc and 100 gc Bank Notes or 1000 gc Gold Bars, and exchange them back at full value.
  • Additional bug fixes and X2 parity improvements.

  • Refreshed the website How to Play guide with a Hope quest route and player commands, and added starting class and build guides with soul-colour spell plans.
  • Quest Markers now also identify NPCs ready to accept a quest hand-in.
  • Trading on phones is now a single screen with item icons: tap your backpack to offer items and type coin amounts directly.
  • Syke now sells Knowledge of Ranged Weapons II alongside Ranged Weapons III.
  • Additional bug fixes and X2 parity improvements.

  • Rearrange stored items and keep your saved order. The full-screen message log also stays in place while you read earlier messages.
  • Additional bug fixes and X2 parity improvements.
  • Redesigned phone menus with a combined equipment-and-backpack Bag, remembered tabs, and clearer shopping, storage, crafting and trade screens. Menus keep your character visible in portrait and landscape.
  • A gold marker now appears above NPCs with a quest you can start. Toggle Quest Markers in Options.

  • Trade up to 10 items at once, type coin amounts directly when storing or taking coins, and see all stored items together.
  • Simpler merchant windows with X2-style scrolling and multi-item purchases, more room for NPC dialogue, and instant backpack rearranging.

  • Track up to three quests on screen from the Quests tab, with objective progress where available.
  • New and renewed Market Board listings stay active for seven days.
  • Left Handed Sword Hilt no longer drops from creatures; existing owned hilts are unchanged.
  • Black Knight, Sage's and Enlightened Warhorse upgrades cost 25 gc each, plus their existing materials.
  • Redesigned Sector Map with a parchment chart, landmark pins, coordinates, and improved zoom controls.
  • New zoomable Dungeon Maps show your explored floor directly in the Maps tab.
  • Additional bug fixes and X2 parity improvements.

  • Menits have a new look inspired by Akarra's original lore.
  • Hippogrif eggs are rare drops and are kept as materials rather than consumed.
  • The website World Map shows indoor monsters and bosses at cave and dungeon entrances.
  • More foods and potions can stack up to 50.
  • Mounts give a warning when 15 minutes remain, with their remaining lifetime easier to see.
  • The Character panel organizes combat statistics into compact Offense and Defense sections.
  • Bless and Virtue buffs last twice as long at every rank.
  • Original X2 skill-gem progression restored. Affected characters receive an in-game notice explaining the excess-gem correction.
  • Additional bug fixes and X2 parity improvements.

  • Additional bug fixes and X2 parity improvements.

  • New Hippogrif and Warhorse mounts.
  • Mana spells use less Stamina.
  • Giant Skeleton Warriors drop Sharp Scimitars at a 4% rate.
  • Additional bug fixes and X2 parity improvements.

  • The normal coin carry limit now grows to 100 Gold Coins by level 100.
  • Stored and carried coin amounts are easier to read with comma separators.
  • Press Enter to confirm a selected Yes or No prompt in shops, item storage, and other service windows.

  • Restored the Daran Caves entrance, exit, and Menit spawns.
  • Fixed maps appearing black after leaving a dungeon or teleporting.
  • Map popups can now be closed with Escape.
  • Improved world updates and responsiveness during busy play.

  • Fixed rare black or flickering world frames in compatibility graphics mode.
  • Improved server performance during movement and transitions into newly loaded areas.
  • Spells now stop approaching as soon as their target is within valid casting range.
  • Corrected Green and Blue resistance bonuses on Elf and Santa event gloves and hats.

  • Adjusted approved mage spell timing, range, and area sizes while preserving damage, mana costs, and requirements.
  • Resurrection now works on nearby defeated players across invisible connected map and sector boundaries.
  • Updated matching skill descriptions and tooltips.
  • Improved crowded-scene rendering and reduced server memory churn to smooth performance spikes.
  • NPC dialogue remains usable after unavailable choices, and crafting menus open even when no recipes are currently available.
  • Corrected Serenity shop markers and widened Emunty's Spears Shop entrance.
  • Fixed an Obsidian Watchtower stair landing that could place players on an isolated tile.
  • Additional bug fixes and X2 parity improvements.

  • Shadows can now learn and use Toughness II.
  • Players, creatures, mounts and fallen characters now respect occupied spaces instead of overlapping.
  • Resurrection targeting is now more reliable around crowded fights.
  • Additional bug fixes and X2 parity improvements.
  • Sorcerers can now learn Blink from Mezmear and teleport to a visible nearby location, including while mounted. Additional ranks increase its range.
  • Mezmear now carries a larger, more reliable selection of Knowledge scrolls.
  • Restored new work and quest paths for Sam, Penny, and Queen Sandra.
  • Blink now lands at the farthest valid tile toward distant clicks and no longer removes health while buffs are active.
  • Knowledge scrolls now show their class requirements in item details.
  • Reduced lag spikes from world loading, crowded activity, map discovery, and large bursts of outgoing updates.

  • Fixed re-equipping an offhand sword. Sword-Dancers can now drop a second compatible sword anywhere in the equipment area to fill an empty left hand.
  • Sword-Dancers can now dual-wield any qualifying one-handed sword, including large one-handed swords.
  • Character attributes now show their effective values after applicable skills, equipment and effects.
  • A new Master Wraith miniboss now haunts Ewaha Swamp, with its own encounter, reinforcements and rewards.
  • Restorers can complete The Restorer's Oath to learn Resurrection and return a recently fallen player to life.
  • Resurrection includes a new Divine Beam visual effect.
  • Wynn can now retrieve an owned horse that has been left behind, for a fee based on the mount's value.

  • Health, mana and stamina potions now stack automatically, as do matching arrows. Use Alt-click on desktop or Split Stack on mobile to separate a stack; using a potion consumes one.
  • Time Stop and other large-area spell effects now display more reliably, including near the edge of the screen.
  • Fixed an inventory timing issue involving dropped items and crafting that could incorrectly report a full backpack.
  • Sword-Dancers can now wield two one-handed swords, alternating attacks with both weapons. Place the second sword in the left-hand slot. Existing Blood Falchion Sideswords become Blood Falchions.
  • Added Attack DPS to Abilities for every character.
  • Item and skill tooltips are compact and readable again, with clearer blue-spell range information. The Unknown class is now named Highwayman.

  • Added the Hope Market Board beside Item Storage. Post Selling or Buying listings, search items, and arrange trades through whispers or saved replies, with unread indicators and private archiving.
  • Added nonlethal 1v1 duels. Challenge a player within 30 tiles with /duel Name, accept with /duel accept, or concede with /duel forfeit. Duels include a countdown and named results, with no death, coin or item penalties.
  • Equipment comparisons now show stat differences, effects and requirements consistently across inventory, shops, crafting, storage, player trades, chat links and the Market Board.
  • Trading, crafting, storage and the Market Board now open your inventory automatically.
  • Improved Sector Map fog, zoom controls and detailed-map loading.
  • Additional bug fixes and X2 parity improvements.
  • Website character profiles now show equipment icons and item details, level progress, combat summaries, leaderboard positions, and recent activity.

  • Added zoomable Neighborhood, Sector and World maps, more detailed Sector Map terrain, and a compact map in the Fellowship window.
  • Added compact item tooltips with requirements and equipment comparisons across inventory, equipment, shops, crafting, storage and player trades.
  • Shift-click an item in your inventory, equipment or open storage to link it in chat for others to inspect. On mobile, use Link in Chat.
  • Added skill tooltips with descriptions, effects, costs, range and requirements. Hover on desktop or long-press on mobile.
  • Redesigned the Guild tab with a browsable Clan directory and applications, plus organized member, message and diplomacy sections for Clan members.
  • Fixed per-gem progression at higher ranks of Dodge and advanced weapon and shield skills.
  • Added shared Update History on the website and in-game. Open it from Options or type /updates.
  • Motion Effects are now on by default and can be turned off in Options.
  • Additional bug fixes and X2 parity improvements.

  • The website’s World Map now shows obelisks and reviewed cave and dungeon entrances.
  • Added optional Motion Effects for movement and combat
  • Added larger, more reasonably priced arrow bundles
  • Rangers can now learn Ranged Weapons III and Endurance III
  • Improved dropped-coin and lost-mount reminders
  • Additional X2 parity and bug fixes

  • Fellowship members now display active buffs and timers
  • Fellowships can now be joined from anywhere
  • Improved death, crafting, inspection, and recovery messages
  • Additional X2 parity and bug fixes

  • Added recent 1-day, 7-day, and 30-day Statistics
  • Added searchable NPC and Quest guides
  • Added mount-expiration warnings
  • Improved following and allowed chat while dead
  • Explored maps are now shared across characters on the same account
  • Additional X2 parity and bug fixes

  • Character profiles now display equipped gear
  • Fellowship and Guild members appear on in-game maps
  • Guild lists now show member locations
  • Added optional directional character and mount facing
  • Wealth rankings now include stored coins and bank notes
  • Additional mobile, performance, and X2 parity fixes

  • Launched Akarra X2 in the browser
  • Launched the new Akarra X2 website
  • Added searchable guides for items, creatures, classes, skills, effects, crafting, mounts, quests, NPCs, and the world
  • Added the interactive searchable World Map
  • Fellowship members now show live HP, MP, Stamina, coordinates, and location
  • Major X2 parity, performance, and interface improvements

  • Added installable app support for desktop and mobile
  • Added the live Watch Hope view to the homepage
  • Improved mobile controls and browser compatibility
  • Improved combat feedback, targeting, loot interaction, and action bars
  • Additional X2 parity and performance fixes

  • Added public character profiles
  • Added live Statistics and historical rankings
  • Added native guides and improved website navigation
  • Improved mobile play, movement, trading, banking, and account entry
  • Major browser-port stability and X2 parity fixes